Tuesday 19 February 2013

Rock Walls

Here is the tiled brick wall.


Rock wall with slightly pushed and pulled plane.



Here is a mental ray render of both in Maya. I added specular map to the rock wall.

KR8

Here is how I organised my UVs, almost the same as in tutorial.




My diffuse map.


My normal map.


My specular map.


Here is the outcome. I like how it came out.






Tuesday 5 February 2013

SPELLBOOK

Book model. I changed it a bit. Instead of two belts on the sides I made one in the centre and a bit bigger.



Here is my UV layout for it. I wanted to keep pages part together to give it a more solid look.



Here is a finished model. Just a diffuse map in marmoset. 1024x1024 texture.




CRATE Task

Painted Textures. Two 256x256.





Finished results in Maya. (Default Quality Render)